Fined Out
(Anima Interactive & JoLu Media)

For Fined Out, a narrative game for families and civic audiences, I was given complete trust in leading a 3-artist team on the artistic direction, ensuring consistency across multiple game scenes. I defined visual priorities with the game director (Anima Interactive) and client (JoLu Media) to hit fixed milestones. Directed shot framing and composition strategy, deliberately balancing emotional storytelling against production efficiency to protect both quality and deadlines.